Buffs

HQ Protection Buffs

 * Aegis
 * Protects the player's Command Center from being Scouted or Attacked by other players on the battlefield
 * The player is not able to attack while retaining this buff
 * The player is able to teleport while retaining this buff
 * The player is not able to Deep Battle Teleport to another battlefield while retaining this buff
 * This buff is not able to be stacked for a longer duration, and only the new protection remains when applied

Combat Buffs
The following are buffs that affect the player's performance in Player vs Player combat. Resource & Economy Buffs
 * Silver Loot Bonus
 * Increases the amount of Silver looted during the War Games event
 * Healing Device
 * Converts a proportion of lost units to wounded units after a battle
 * Deployment Capacity
 * Increases the amount of units able to be deployed
 * HP Bonus
 * Increases the effective HP that the player's units have
 * Attack Bonus
 * Increases the effective Attack that the player's units have
 * Defense Bonus
 * Increases the effective Defense that the player's units have
 * Military Boost
 * Provides a combination of the HP, Attack, and Defense bonuses
 * Anti-Scout
 * Prevents the player's command center from being scouted while still being able to attack and be attacked.
 * Fake Army
 * Shows the player's army size as doubled when scouted by other players
 * Stealth Scout
 * Allows a scouting action that can be used on a player with the Aegis buff. This scout does not report their defenses, but does report their remaining time under Aegis protection

The following buffs are passive buffs that affect the player's related activities for the specified time.


 * Gathering Speed
 * Unit Upkeep Efficiency
 * Research Speed
 * Construction Speed
 * Training Speed
 * Training Capacity
 * Healing Resource Utilization
 * Healing Speed